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©2007-2009 ~danny-85
:icondanny-85:

Artist's Comments

Audi R8 modelled in 3ds max rendered with vray...this is my first post and the second car that i've modelled and rendered.

*Also i used one of the HDRI maps found here:

[link]

Danny

Comments


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:iconsampsonx:
Fully-Sick... Great work.. could you tell me a bit of your workflow in making cars?
:iconprox3h:
looks awesome for a second man, can we see a high-res render ?

:+fav:

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:icondanny-85:
Hey cheers for the comments! i just start off with blueprints set up in max and create a rough shape by poly-modelling and just keep adding more detail by cutting, welding, chamfering etc then just stick on the meshsmooth/turbosmooth etc to define all the lines...hope this is enough and just let me know if you've got anymore questions!
:icondanny-85:
cheers and yeah i will try get them up here shortly still need to render them in a higher res!! but will try sort it out soon...
:iconsampsonx:
yeah thanks... do you mainly box model or plane then shift drag... where abouts do u start?
:iconprox3h:
nice one, lookin forward to it :D

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My Portfolio
Ninja's can't catch you when you're on FIRE!!!
:iconsaruman-23:
looks really sweet, a bit of pinching by the headlights - but that's only a small thing. it's great, i saw an advert for this car the first time yesterday, it's gorgeous.
:icondanny-85:
start off with plane and shift dragging to get a rough shape, i usually start off on the top above the front windscreen and pull backwards to get the top and rear of the car then create the front and then jus work on from there!
:icondanny-85:
thanks for comments! yeah i saw it on tv as well and liked it so decided to have a go modelling it! Also i had a little trouble with the head lights and tried sorting it best i could, hopefully will be better prepared for my next model!

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October 19, 2007
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